The world is round and all objects are 3D, so we want to teach our pupils and students 3D thinking
and to be ready for the world around them.
We do this by using 3D printers and 3D software to
tackle problems and create ideas by making them tangible.
By use of 3D software, solving problems,
designing and creating, their hidden talents come to the surface which will show teachers different
abilities of these young ones so they can jump in and guide them to new challenges.
These activities will enable our teachers and pupils to develop new thinking and digital skills, to be able to confidently use 3D technologies, to create, design and
manufacture in 3D, to use these skills
in cross-curriculum contexts. High levels of digital competence, understanding of how to think in 3D, and creativity are expected.