Why did we set up this project?
At European level it is known that there is a lack of digital provision in schools, a need for digitally confident and supportive teachers. 3D technology is now at the forefront of all design and production techniques. 3D printing technology is widely available for domestic use, but there is little guidance on how to use it effectively and recognise the potential it presents.
The 3D printer is a chance for local production on a small and personal scale. Together with use of local non-fossil materials it contributes to sustainable solutions and more regional development. Pupils learn designing with digital tools at an early age, which develops their creativity and problem solving skills that widens their capabilities in their future work.
What we learn, we will share!
We aim to provide new significant professional resources to help teachers become competent and confident in thinking and making in 3D, using 3D technologies, to recognise the potential for enhancing the curriculum and motivating pupils, and show how to integrate 3D-technology across the curriculum. The experiences, examples and lesson plans we develop are shared on this website.
This project will bring a lasting strategic impact for the partner schools and its findings will apply across other fields of education. The dissemination plan reaches out across each region, involving each partner school to cascade training, results and outcomes through active hands-on participation of other schools.
- develop teachers’ and pupils’ ability to use 3D technology effectively and with confidence; better prepare our pupils for higher studies, employment and entrepreneurship
- produce tangible outputs, including 3D Education Lesson Plans, resources and guidance, available online, enabling teachers and their pupils to think, create, design and make things using 3D approaches and technology
- exploit the transnational nature of our partnership to learn from our combined range of knowledge, experience, cultural differences and commercial backgrounds
- disseminate our results and outcomes as a hands-on ongoing activity to achieve a significant impact, expanding the test-bed for our concrete outcomes and increasing the capacity for others to benefit
- collaborate intensively across the partnership to discover and learn from best practice in 3D Education
How it started
In 2012 3D printing came to a public festival on the island of Vlieland, in the Netherlands, through the workshop provided by House of Design. They were surprised of the effect that 3D drawing and printing had on the children visiting the festival, that they investigated how to share this knowledge to as many teachers as possible. The children showed talents of creating that even astonished their parents whom looked over their shoulders.
With the encouragement of the Province of Friesland, we developed a Comenius partnership to work with other countries to bring 3D thinking and making into schools together with 3D thinking designers and scientists.
This produced a first attempt at a set of lesson plans using 3D technologies in curriculum subjects for the age range 9-16 and guidance for teachers. www.3Dcomenius.com
The results were plugging a gap in information and resources available to teachers. We are aware that the lesson plans we produced are only a first step, and now need extensive trials and testing, producing better lesson plans and guidance for a wider age range.
Pupils of 11 - 18
Initially teachers of IT; Technology; Design and Technology; Mathematics; Art; Design; Architecture; Sciences (Physics, Chemistry)
Subsequently teachers of a wider range of subjects